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Amulet of health. 3. A standard shovel used for digging. Each creature within 5 feet of that point must succeed on a DC 12 Dexterity saving throw or take 3d6 fire damage. Open Game Content (place problems on the discussion page). Jump to: navigation, search. 7 oz. Especially if you have a fear of insects and all things creepy-crawly, this adventure may have moments that are tough for you to stomach. Each volume consists of one segment of a three- or six-part series of adventures linked together by a story arc and theme. )Hello again all! So in my continuing attempts to build a magitech homebrew world I've made a short list of really low grade magic consumables I want to let the players buy. . My preferences are minimal: Everyone's in it for the long(ish) haul: if we aim for 1-20, we might be able to keep it going. Amulet of health. Type: Adventuring Gear Cost: 25 gp Weight: 12 lbs. 3. Tags:Other wretched people covet your armor, weapons, and adventuring gear, which represent a fortune by their standards. Entertain and Inspire Your Players. To distinguish it, these items will have this notice. 4500g, if we're allowing for Adventuring Gear expenses. Once used, the fan shouldn't be used again until the next dawn. Trade Goods. It's an unfortunate circumstance of the adventuring lifestyle, but if adventuring weren't so dangerous the worlds of Dungeons and Dragons wouldn't need adventurers. Generators & TOOLS. 176]. Objects viewed through a spyglass are magnified to twice their size. . It is covered by the Open Game License v1. String (especially if you don't have a fishing kit), and bells can make perimeter alarms. #1. Magic items are technically an optional rule, and DnD 5e is (allegedly) balanced so that the game works without magic items. Adventuring Gear Alchemical Items Armor Tools and Skill Kits Jewelry and Accessories Materials Outfits Poisons Shields Weapons. This is part of the (3. In today's excerpts, we consider the subject of adventuring gear from the 3. The guided adventure in the Pathfinder 1e Beginner Box was the inspiration for my online guided adventures for DnD 3. Average Rating (3 ratings) Pixel Loot is a series of treasure card decks for use in any fantasy-themed table-top role-playing game. 99 Add To Cart. Disclaimer: This adventure will make your players hate you — the kind of simmering hatred that eats away at their souls until all that remains are dark little spheres of annihilation where their hearts. 5 SRD; 5e SRD; SRD System (WotC) SRD FAQ (WotC) d20 Modern SRD (WotC) Pathfinder SRD (Paizo) d20SRD Facebook; D&D Wiki; BoLS; BoLS Facebook; Lexicanum; Lexicanum Facebook; D&D - RPG News of useful adventuring gear, put together in a pack. 3. A pie factory. For full functionality of this site it is necessary to enable JavaScript. Lantern - Hooded. 3. You live in a leaky stable, a mud-floored hut just outside town, or a vermin-infested boarding house in the worst part of town. Type: Adventuring Gear Cost: 1 gp Weight: 4 lbs. I’ll cover some of the important adventuring gear items, but I strongly recommend reading the full text of all of the items in the Player’s Handbook. Here is every piece of gear within this setting. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Adventuring Gear. Pages in category "Adventuring Gear" The following 69 pages are in this category, out of 69 total. B — Two-Handed Melee Weapons. A hooded lantern casts bright light in a 30-foot radius and dim light for an additional 30 feet. The Master Ioun Stone originates from Ioun, a god of knowledge and prophecy. Rods weigh approximately 5 pounds. A few of the pieces of adventuring gear found on Table: Adventuring Gear are described below, along with any special benefits they confer on. Snowshoes 2 gp 4 lb. Basket (empty) 4 sp: 1 lb. Arcane propulsion arm. Add to Cart View Other Sellers. 0 lbs. Weight: 5 lb. It can be burst with a successful DC 20 Strength check. Carry useful gear without being weighed down ; Access to other, more powerful. Dungeons and Dragons (D&D) Fifth. 30-50gp + components. Actualy, I specificaly asked for the basic mundane and minor magic items, Not the big six magical power items. This DLC includes a complete outfit as well as a unique rifle and sword to help showcase your talents. 1 sp/mile. 00 lbs. The short adventure material, characters, and other supplemental information here should get a group started on their journey! Dragon of Icespire Peak Adventure Preview. Tags: Healing. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. To distinguish it, these items will have this notice. Bag of Holding. Tags: Utility. DIRECTIONS. Show Attribute List. $12. Type: Adventuring Gear Cost: 5 gp Weight: 25 lbs. pole, or week's worth of rations? And how do these prices compare across editions? Read 3. Climber's KitIt may have reached meme status, but it's been one of the standard items of default adventuring gear since nearly the beginning for a reason, throw in 10 pitons, some rope, and a small mirror and you're nearly set. Savir’s spirit doesn’t know what became of his adventuring companions or the cloaker. A standard set of robes. Blasting Pellets: Blasting pellets look like ball bearings or stones and come in bags. In either case, make a ranged attack against a creature or object, treating the acid as an improvised weapon. Dungeons and Dragons (D&D) Fifth Edition (5e) Equipment, Gear, & Items - Clothes, Common. This method essentially generates you a pool of gold which you can use to buy all the gear your character will start with. Type: Adventuring Gear Cost: -- Weight: 2 lbs. A creature that steps on the. 150), while higher CR creatures can give items that are equivalent to or craftable into magic items. 25 lbs. Casting a speak with dead. Basic Rules. 5 adventures starting at levels 11-13 and once you finish whatever you choose you can just search at higher level and find a new one. Dungeons and Dragons (D&D) Fifth Edition (5e. I'm making a character for a game. Container. Table: Adventuring Gear; Item Cost Weight Acid (flask) 10gp * Alchemist’s fire (flask) 20 gp * Antitoxin (vial) 50 gp * Backpack (empty) 2 gp: 2 lb. When tied to the end of a rope, a grappling hook can secure the rope to a battlement, window ledge, tree limb, or other protrusion. Create Characters Outside the VTT Create unlimited characters in the Character Vault, starting with Marvel Multiverse RPG. Equipment. Type: Adventuring Gear Cost: 2 gp Weight: 2 lbs. The oil can coat one slashing or piercing weapon or up to 5 pieces of slashing or piercing ammunition. 5e Equipment) Armillary Sphere (3. Gender. Services. It is covered by the Open Game License v1. Dungeons and Dragons (D&D) Fifth Edition (5e) Equipment, Gear, & Items - Robes - A standard set of robes. . of the vehicle, and multiple mounts can pull the same vehicle. Extra Food. Sheath - 1 Weapon. Few of the pieces of adventuring gear found on Table: Goods and Services are described below, along with any special benefits they confer on the user. It also includes publications for edition 3, which are considered valid in an edition 3. Shovels have so many uses I can't even list them all but here's a few I came up with in just a few ToA sessions:The idea is: you never gain XP for adventuring, overcoming challenges, etc. Requires Attunement. To draw two flasks and attack with both of them you would need to be able to take four object interactions, two to draw them both, and two to throw them both. 75 lbs Small) (weight here assumes that your cold weather outfit is your only set of clothing) Deluxe Dungeoneering Kit. 0a, rather than the GNU Free Documentation License 1. Robes. A hooded lantern casts bright light in a 30-foot radius and dim light for an additional 30 feet. The Winter Survival Gear table provides costs for cold weather clothing, crampons, and snowshoes, which can be added to the list of things that characters can buy in Ten-Towns. Tags: Utility. Tack, Harness & Drawn Vehicles. Page 6 6; Next page; Photos from reviews More from this shop. Retrieving a vial or flask and attacking with it requires two object interactions Attack limits. Weight. Language. Create temporary cold-weather gear (grants a +2 bonus) Clothing: 20: Create padded armor without Craft. As an action, a character can throw a grenade at a point up to 60 feet away. It's also surprising that Wizards have so much love for lighthouses, considering these structure's predisposition to being cylindrical. Type: Adventuring Gear Cost: 1000 gp Weight: 1 lb. Type: Adventuring Gear Cost: 2 gp Weight: 5 lbs. 99. 2010-04-02, 09:46 PM. Looking for map generators? Check the Maps & Map Tools page. Bedroll. As an action, a character can throw a grenade at a point up to 60 feet away. Utility. , a long table of mostly unstatted, random equipment of all kinds from pre-3e days (before, c. Tags: Utility. To distinguish it, these items will have this notice. 5e) Revised System Reference Document. Total Cost: 8. Open Game Content ( place problems on the discussion page). A D&D character can take this reaction any number of times in an adventuring day. Inside, you have one thousand (1,000) ball bearings, allowing you to lay the ol' marble trap, ten (10) feet of string for hidden tripwires, and fifty (50) feet of hempen rope strapped to the side. The Monk is most easily compared to the Fighter. A ship (Vessel) is a large watercraft that travels the world's oceans and other sufficiently deep waterways, carrying cargo or passengers, or in support of specialized missions,. everburning torch 110 gp 1 lb. A book of spells is a spellbook. However, it rarely needs to be cast more than three times in an. 5" W x 0. Items for adventurers to continue adventuring. When you are flat-footed, you lose your dexterity bonus to armor class as well as any Dodge bonus. Espionage adventures are active, grim scenarios involving spying and perhaps other cloak-and-dagger deeds such as assassination or rescue. Breaking them requires a successful DC 20 Strength check. harvest punch recipe non alcoholic / chevy 2500hd towing mirrors / adventuring gear 5e table. For a mere 10 gp, the adventuring party can have enough materials to erect a few barricades - which is very useful to either block off areas or to seal off one tunnel or another, so the group can use mass tactics against the incoming undead: by forcing the undead to pass through a 5-feet long, 5 feet wide funnel, a group of 3 can attack the. 10. It is covered by the Open Game License v1. With over 50 official texts, ranging from core rulebooks to adventures and era sourcebooks, Star Wars RPG is the most content-rich tabletop roleplaying game in the world. One of the best magic items for a melee-focused ranger is the Scimitar of Speed. Type: Adventuring Gear Cost: 2 gp Weight: 4 lbs. 135) Spells also have a rarity based on their level. Equipment. The idea is: you never gain XP for adventuring, overcoming challenges, etc. The Kershaw 1990X Brawler sports a 3-inch high carbon blade with black oxide coating for superior corrosion resistance and a glass-filled nylon handle for a rock-solid grip in all conditions. Wizards of the Coast. You can shoot a light crossbow with each. Crafting Tool. Barrel (empty) 2 gp:. 5 Adventuring Gear: The Essentials. Ships & Waterborne Vehicles. Alchemical Sheath. Candle: 1 cp — Canvas (sq. Items - D&D Beyond. While wearing these clothes, you have advantage on saving. Yuan-ti Nightmare Speaker. Even with a long cooldown, this magic item can turn your adventuring party into a machine of war. Always bring at least an extra half-day’s worth of food with you on day hikes, and a full extra day’s worth of food on longer multi-day backpacking trips for unexpected situations. A cloth or leather pouch can hold 1/5 cubic foot/ 6 pounds of gear - or up to 20 sling bullets or 50 blowgun needles, among other things. 1: Barrel (empty) 2 gp: 30 lb. Hi everyone! So, I'm about to begin a new campaign on Friday using a heavily homebrewed system that may have once been identified as the Dragon Age RPG by Green Ronin. 5e Equipment) 30 gp Excavation Equipment. 1. 5e) Revised System Reference Document. Particularly in adventures against more mundane opponents, they can protect players from hundreds of points of damage. Dungeons and Dragons (D&D) Fifth Edition (5e) Equipment, Gear, & Items - Bottle, Glass - A bottle can hold 1 1/2 pints of liquid. We have received a whole bunch of stuff from last adventure. It is covered by the Open Game License v1. Bomb. Summary: You may replace one of your attacks with throwing a net (range 15 ft. Tools include a knife, a small mallet, an edger, a hole punch, thread, and leather scraps. Type: Adventuring Gear Cost: 150 gp Weight: 1 lb. The contents of these packs are listed here. 5 lbs. Please help work on the problem presented on the template. 3 Containers and locks; 1. ; This is part of the (3. First Post. Type: Adventuring Gear Cost: 25 gp Weight: 5 lbs. Wieldi. Adventuring Gear Price Weight Ball and Chain (3. Once lit, it burns for 6 hours on a flask (1 pint) of oil. Open Game Content (place problems on the discussion page). Type: Adventuring Gear Cost: 5 gp Weight: 3 lbs. Saves: Good Reflex and Will saves. Basic Rules. 1 cp. Board Game. Your backpack is full of things to help you steal, such as enough room and hidden pockets for goods and trinkets you'll inevitably find along the way. Standard saddlebags that can be attached to a mount's saddle. grappling hook 1 gp 4 lbs. It provides significant buffs on the first turn of combat. Components: V S M (A drop of blood, a piece of flesh, and a pinch of bone dust) Duration: Instantaneous. Over 25 new prestige classes, including the ninja, the tattooed. Dungeons and Dragons (D&D) Fifth Edition (5e) Equipment, Gear, & Items - Antitoxin - A creature that. Everyone who plays eYq j]Y l`ak jmd]Zggc$ Zml l`] Y ]flmj] ak bmkl ^gj l`] ]q]k g^ l`] <mf_]gf EYkl]j <E!$ o`g oadd jmf al& Game Overview Af l`] < < _Ye]$ ]Y[` hdYq]j [j]Yl]k Y [`YjY[l]j o`g is an adventurer and teams up with other adventurersBilliards Gear. In these pages, you'll find: 5 new races, including hengeyokai, nezumi, and spirit folk. Book. “Adventuring Gear” covers a broad range of items commonly purchased by adventurers. Top 10 magic items for barbarians. Read more. From D&D Wiki. The most difficult alchemy items to craft are DC 35: Dragon Magazine #301’s icewalker oil and night venom, and Complete Adventurer’s ghostblight, strongarm and swiftstride capsules. There are also columns for "Low Magic", "Standard", and "High Magic". Outerwear. Oops!!! You forgot to replace the text "MyAdventuringGear" with the name of your adventuring gear!Open Game Content (place problems on the discussion page). It is covered by the Open Game License v1. It is covered by the Open Game License v1. 20 to 70 lbs. Illusionist Bracers (Attunement) GGR. 5) Helm of wounding sight. Equipment: Your character has this equipment: backpack, waterskin, one day’s trail rations, bedroll, sack, flint and steel, and three torches. The Background Skills optional system splits skills into two categories: adventuring skills and background skills. 5e) Revised System Reference Document. Source: Dungeon Master's Guide Item Rarity: Uncommon Modifiers: Regain one expended spell slot up to level 3 The wonderfully useful Pearl of Power falls into the "more spells" category of the. Not sure how much it'll all cost, since my DM more-or-less allows me the use of the Arms and Equipment Guide. Crossbow with a few bolts and some grappling hook bolts, because every class can make use of it. 5e Adventuring Gear. 5e Equipment) A. 5e Equipment) Air Bladder (5e Equipment) Air Capsule (5e Equipment) Air Tank (5e Equipment) Alchemic Bullets (5e Equipment) 5e SRD:Alchemist's Fire (flask) Adventuring Gear. It's odd that Wizards decided to stop hosting these directly, especially with them reprinting some 3. <onlyinclude><!- Detailed description of the adventuring gear. 0a, rather than the GNU Free Documentation License 1. You only gain XP for extended periods of downtime spent practicing, studying, etc. Add to this the equipment and money listed below for your character’s class. However, not every D&D magical item has to deal vast damage or overhaul a character's abilities. 5. Sheath - 1 Weapon. The original Arms and Equipment Guide was designed by Grant Boucher, Troy Christensen, Jon Pickens, John Terra, and Scott Davis. Expedition To The Demonweb Pits is one of the more horror-centric adventures of the 3. This chapter also features a long list of new poisons and their game statistics. This core D&D book gives Dungeon Masters the world building advice, tips, tricks, and tools to create your own dungeons and adventures. Source: Dungeon Master’s Guide (p. Antitoxin Bottle (D&D Adventuring Gear) Jessica Flood Mar 12, 2022 Helpful? Item quality. Hyperlite Mountain Gear Versa Fanny Pack: 2. Pathfinder Technological Adventuring Gear. 1 sp for 50 ft. Statistics will be detailed throughout, including new adventuring gear and rebalanced armor and weaponry. If a creature dies naturally or its body was found hours or days after death, it is up to the DM what items remain. 3D maneuver gear is a belt of complex machinery, the 3D maneuver gear is a set of two-spring loaded grappling hooks that rapidly retract as well as pressurized gas powered jets for high speed movement. Print length. “Adventuring Gear,” “Equipment Packs,” “Mounts and Vehicles,” “Tools,” or “Weapons” tables in chapter 5 of the Player’s Handbook. Attach a piton, and you have a makeshift. While wearing this cloak, you have advantage on Dexterity (Stealth) checks. . If the target is a fiend or undead, it takes 2d6 radiant damage. Once per day, the warlock can use the Pearl to regain a spell slot up to the third level. 00 lbs. Standard iron spikes typically used with a hammer. Left Table Equipment Location Description Bulette saddle: Khaire, Kalim, Edim: This saddle is used to ride the exotic mount that is a bulette. GMs can use these kits to quickly round out an NPC’s gear. Outerwear. Here are all the 3. Druid. Price 5 sp; Weight 8 lbs. Weight: 23 lbs (20. Bandolier - 8 Light (if tools, there's no action required to draw them for using them) Belt Pouch - 4 Light. The Robe of Useful Items appears to be an ordinary robe covered in patches that depict various items. 44 Cal. Common coins come in several different denominations based on the relative worth of the metal from which they are made. 0a, rather than the GNU Free Documentation License 1. * A hooded lantern casts bright light in a 30-foot radius and dim light for an additional 30 feet. ; This is part of the (3. Adventuring Gear. ) 1. 1: Bell: 1 gp — Blanket, winter: 5 sp: 3 lb. Adventuring Gear (42 items) Armor Enhancements (10 items) Armor Enhancements: Major (110 items) Alchemical Items (43 items) Armors (40 items) Armors (8 items) Minor (50 items) Apparel (16 items) Cursed Items (22 items) Cursed Items Armor (49 items) Flavor Treasure (17 items) Flavor Treasure (1 items)Mundane Armory Expanded v1. With a grenade launcher, the character can propel the grenade up to 120 feet away. You can pick up the 3rd level spell revivify as early as 5th level. Adventuring was frowned upon without an official license, but adventurers could likely lend a tremendous amount of aid to the overstretched Cormyrian military. Cloak (5e Equipment) Cost: 20 gp. Small Barrel, small 5 cp 5. Outerwear. If you see any page that contains SRD material and does not show this license. Pathfinder Adventure Path is a series of monthly 96-page publications released by Paizo Inc. Bring chalk, for sure. Combat. By Car. Type: Adventuring Gear Cost: 25 gp Weight: 5 lbs. 0. When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. 2014-01-20, 01:42 AM. For higher level characters it obviously wouldn’t make sense to start them out with less than 200 gold pieces worth of wealth and equipment. * 1 Acid: 30mm x 100mm (50mL) bottle, cork, 2d6 dice,. 25 L: 2. Few of the pieces of adventuring gear found on Table: Goods and Services are described below, along with any special benefits they confer on the user (“you”). The tiers of play are: 1st—Levels 1 to 4: Local Heroes. A masterwork weapon is a finely crafted version of a normal weapon. Every background provides you with clothes appropriate for your character. My take on it is if magic makes an effect you see or hear, then tech would see or hear it too. Jump to: navigation, search. Base Attack Bonus: 2/3 BAB is enough to get by on. Include what mechanics the item uses in combat, what the item is like, how a character goes about crafting of acquiring the item, etc. Item Cost Weight Backpack (empty) 2 gp : 2 lb. Basic Rules. Basic Rules. 5 pitons 5 sp 2. Tinderbox. Incomplete Adventuring Gear. You scatter caltrops on the ground in. Join the Dump Stat Mailing List! Once a week on Saturday we will send out a single email with the latest posts from Dump Stat Adventures! Email Address. For. . You are beneath the notice of most people. Basic Rules. 5 era, along with the aforementioned Ravenloft story. $2. 5 lbs. Learn how to use and improvise with various items and tools that can enhance your dungeon exploration and survival. Here are some important items which many adventurers will want to carry: Backpack: You need to keep your other gear in something, and a backpack is a good choice. Low Cost Multiplier: High Cost Multiplier: Change. Grenade, Smoke. 5. Add to Wishlist - 0 Customer Reviews - Review This Product. This three-masted ship has 70 oars on either side and requires a total crew of 200. customer. Tags: Utility. Template:5e SRD Adventuring Gear Footer. Volothamp “Volo” Geddarm. Bipod : 5 gp 1/4 lb. 5 edition, magical items were a dime a dozen. com. Bedroll : 1 sp : 5 lb. The Journeyman backpack comes with an easy-to-access. This particular module actually arrived before Pathfinder had its own rule set, so it still uses the base 3. Cold Weather Clothing This outfit consists. Type: Adventuring Gear Cost: 4 gp Weight: 8 lbs. Rarely an adventurer will find themselves in an exceptionally luxurious inn meant to house traveling dignitaries and royals, these places often only. enough to get a plate armor or any other kind of armor +1 (~ 1500 gp), a +1 weapon or similar (1000 gp), some standard adventuring gear (100 gp), a warhorse or another minor magic item (400 gp), two Potions of Greater Healing (150 gp. . Item Cost Weight; Abacus: 2 gp: 2 lb: Acid (Vial) 25 gp: 1 lb: Alchemists Fire (Flask) 50 gp: 1 lb: Antitoxin (Vial) 50 gp-Backpack: 2 gp: 5 lb: Ball Bearings (Bag of 1000) 1 gp: 2 lb:. This makes expressing them in terms of 5ft squares so very complicated. Range: 10 feet. Maybe not terribly useful for you. While some monks use a handful of specialized Monk Weapons, most monks fight unarmed. Basic Rules. Divide et Impera - Divide & Rule. Utility. 3. Tags: Utility. The figures on Table: Carrying Capacity are for Medium bipedal creatures. If you see any page that contains SRD material and does not show this license statement, please contact an admin so that this license. Weight: 23 lbs (20. Now it's been a while. . Adventuring gear are items used in the day-to-day lives of adventurers. Containers for Small characters also carry one-quarter the normal amount. Level 6: Celestial Heavy Warhorse, Dire Wolf, Hippogriff, Large Monstrous Spider, Large Shark, Unicorn, Celestial Warpony, Dire Bat, Dire. On a hit, the target. This clear, gelatinous oil sparkles with tiny, ultrathin silver shards. Rogue via Wizards of the Coast. 5 sp. This is a classic fantasy-adventure plot: The characters learn of some horrible plan made by a monstrous enemy, and must. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom ( Medicine) check. In the DMG the "6-8 encounter per day," metric is clearly referring to combat, as well as the "random encounters," where the 99/100 times, they're combat-related. 5000 gp. Once lit, it burns for 6 hours on a flask (1 pint) of oil. Tags: Social. Basic Rules. Bound with a clasp and a simple lock (DC 20. Players can use them to equip new PCs in a hurry or as a shorthand for providing gear for cohorts, followers, minions, and. 5e Magic Item Preload. Open Game Content (place problems on the discussion page).